Socom U. S. Navy Seals: Confrontation 1.3 Patch Impressions

Socom Confrontation has come a long way since its release. It started with many issues such as unpredictable servers, game kicks, and system reboots. Slant Six has resolved the vast majority of these problems, and added a plethora of new features with over a hundred game fixes in this update. 
      
        The most notable features of the patch are actually working game invites from the lobby, dive-to-prone action, stackable items, stat tracking, and trophies. While the features are greatly appreciated, I wonder how many potential Socom player and fans Slant Six warded off in the time that it took them to add these features that should have already been packaged with the game. I'm not trying to kick dirt in the face of Socom or Slant Six, but the copy of Socom that I purchased on Oct. 17, 2008 has most of the newly released features printed on the back of the box. 
        
        Newcomers to Confrontation will enjoy the much anticipated features of the newest patch. However, for those of us who braved through harshest times before this heavenly patch were forced to endure a full stat reset. All of the hard work that my clan and I did was erased. This caused two members of my clan dropped deciding that they might comeback for the next iteration of Socom.
        
        I can say I'm disappointed with Slant Six's inability to keep promises and slow response to repairing game issues. Nevertheless, I would still recommend this game to anyone looking for a strong 3rd person shooter. I would also lobby that there is no better time to play Socom . It is probably the most tactical and strategic shooter that I've had the pleasure of playing. It has communication features rivaling any shooter on the market. Slant Six ironed out all the major issues plaguing this game. However, I can't help but think that with titles like Killzone 2 and other around the corner, was this patch too little, too late?

Review by: Nick 




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